KRAFT II
KRAFT II was made by Øyvind Brandtsegg and Erlend Leirdal with significant technical assistance by Åge Sivertsen.
Here you will find info about projects.
KRAFT II was made by Øyvind Brandtsegg and Erlend Leirdal with significant technical assistance by Åge Sivertsen.
This time we made it to the big theatre! The project “Persistent Disequilibrium” was shown both as a performance and an exhibition at Rosendal Teater May 202...
The exhibition “Persistent Disequilibrium” at Wrap art center in Bergen (September 2023) was made by the artist collective Pixels.Frames.Beats.Drones (Jeremy...
I had the good fortune of being invited to do a live remix at the Punkt festival. The live remix concerts have much in common with live processing, except th...
As part of plugin development, it is sometimes essential to visualize the spectral modifications done to a sound. Of course, there exists many off-the-shelf ...
The project “TransVariations - Music beyond the limits of time and technology” was initiated by excellent portuguese pianist Alfonso Benetti where he invited...
The exhibition “Persistent Disequilibrium” at Møre og Romsdal Kunstsenter in March 2023. was made by the artist collective Pixels.Frames.Beats.Drones (Jeremy...
Organotopia was a 12-hour concert composed by Nils Henrik Aashem for the Ultima festival 2022. 8 keyboard players, 10 singers, a choir, and live processing. ...
KRAFT is a kinetic sculpture driven by the energy flow of tidal water streams. It was made out of simple organic materials like driftwood, branches and recir...
Persistent Disequilibrium is based on a set of new musical instruments where finger mounted piezo pickups are used with transducers on vibrating plate-like o...
I wrote an article for Echo Journal #3, edited by Adam Pultz Melbye. The chapter title is “Making a pitch map for a vibrotactile instrument” and was publishe...
Alex Murray-Leslie and myself wrote a chapter titled “FEEDBACK: Vibrotactile Materials Informing Artistic Practice” together for the Routledge Handbook of Pr...
Performance utilizing feedback instruments and made from polycarbonate and bio-degradable plastics. Culimination of the project “Vibrotactile materials in ar...
This project was a collaboration with Alex Murray-Lesile, Kaspar Lasn, and myself. Each of us coming from different fields at NTNU, we wanted to explore feed...
Starting from Conlon Nancarrow’s Studies for Player Piano, I did orchestrations of these pieces for Pipe Organ, Disklavier and electronics. The work with the...
The chapter Adaptive and crossadaptive strategies for composition and performance is part of the book Ubiquitous Music Ecologies edited by Victor Lazzarini, ...
The Nordic journal for artistic research - “VIS” made an issue titled “Affecting material and technique”, edited by Trond Lossius. For this occation, I wrote...
Poke It With A Stick / Joining The Bots is a double album featuring many different constellations of musicians in and around the ensemble T-EMP (Trondheim El...
The project explores cross-adaptive processing as a radical intervention in the communication between performing musicians. It involved development of crossa...
The Featexmod software package was developed during the project Cross adaptive processing as musical intervention as a tool to allow experimentation with aut...
As part of the project Cross adaptive processing as musical intervention, I collaborated with Sigurd Saue on developing a convolution technique allowing liv...
I wrote two chapters in the book Csound - A Sound and Music Computing System edited by Victor Lazzarini. The book was a collaboration between several authors...
This was the first album of the Trondheim Electroacoustic Music Performance (T-EMP) ensemble.
[self.] was a robotic art installation made by Øyvind Brandtsegg and Axel Tidemann in 2013. As an artwork, it reflects on the role of artificial intelligence...
The sound installation VLBI Music was made for the Norwegian mapping authority, commissioned by KORO (Kunst i offentlig rom / Public Art Norway).
The project focused on challenges related to improvised performance of electroacoustic music. The artistic core of the project was to develop musical interac...
Installation for a pedestrian bridge was made for the Meta.Morf festival in 2012. The metal structure was made into an instrument activated by people walking...
Hadron is a complex granular synthesis device with approximately 200 synthesis parameters. The underlying synthesis engine was built with a primary focus on ...
Composition on source recordings from Skarnsundet bridge. To me it looks like a big harp! I was very happy to be asked to make a piece with it. The beautiful...
Modmatrix is a flexible mapping technique realized as a many-to-many dynamic mapping matrix. Digital sound generation is typically controlled by a large numb...
In 2008 I finished my artistic research doctorate with the title “New creative possibilities through improvisational use of compositional techniques, - a new...
Partikkel enables all types of granular synthesis in one single sound generator, with the aim of providing the maximum amount of timbral variation. As a gene...
The sound installation Flyndre (Flounder) was made by composer, musician and programmer Øyvind Brandtsegg. The sound art work is built upon an existing scult...